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  • Playingza1285

    Recently I have begun to chip away at the Hunter's Lodge missions in Horizon Zero Dawn. The first hunting ground I went to was the Sun Furrow Hunting Grounds. One of the missions there was to use ravagers to take down a Thunderjaw. I was surprised by how simple and quick the mission was. What intrigued me the most was that I could loot the Thunderjaw and get three very rare mods each time. To reset the area, I simply had to talk to the grounds keeper and the Thunderjaw respawned. It only takes 3 - 4 minutes to kill the Thunderjaw and I didn't have to fire a single arrow. It also provided me with a steady source of echo shells (which I never seem to have enough of). After selling the mods I didn't need, I left the hunting ground much richer…

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  • Lacrossedeamon

    We all agree that this is an amazing game but we wouldn't be the predecessors to the Old Ones who ruined everything if we couldn't find something to complain about. So would we have done different. I want to know what you would have changed, left out, or added. Mine are below:

    Only change outfits and weapon loadout at campfires Have Aloy's in game model show all equipped weapons at all times (even if that means fewer can be equipped at a time) Have all Shadow Carja areas (Sunfall, Blazon Arches, Kestrel's Perch, and Sheaf's Flight) react the same way to either wearing the Kestrel armor or not A way to improve coils and weaves instead of just trying to farm better ones More control on overridden machines More weapons and outfits… Read more >
  • Heshbruwn

    Adopting the HZD Wikia

    March 17, 2017 by Heshbruwn

    Hi everyone,

    Due the the lack of admin support on the HZD Wikia, I am going to try to adopt it. What do you guys think? :)

    Cheers.

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  • Appache7-2

    Hello everyone !




    I inform you of the creation of our community website on Horizon Zero Dawn, the community is French, we give advice, tutos, and the videos are not commented, like that, no worries with the language.

    We also have several guides on the machines, the characters, as well as the main and secondary quests.

    We look forward to seeing on http://horizonzerodawn.fr

    I also thank all volunteers who help in finding information like here on Wikia!

    Thanks to all, and good game!

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  • Deltagodzilla

    Currently, I am getting closer to the Platinum trophy. I have all Banuk Figures, almost all Ancient Vessels and Vantages. I have 2 of 5 Powercells, 13 Grazer Statues knocked over, All enemies scanned except for one.... Stalker...

    Anyone know where they are common?

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  • Raylan13

    Perfect Your Hunting

    March 1, 2017 by Raylan13
    Note: This blog was originally posted by German Fandom Staff Meike. You can find the original blog on the German Horizon Zero Dawn Community Blogs.


    Typically, I try to follow the main quests in open-world games, and I am embarrassed about the fact that it takes me an inordinate length of time. Side missions on the way - no problem; but when I have to run long routes - no, thank you. Not so in Horizon Zero Dawn. For hours I jumped from one side quest to the next or ran directionless. This is because of the beautiful appearance of the game, the interesting places, and hunting machines to gather resources.

    The hunt for machines and related battles are exciting, no question, but often I have simply perched in the thick grass, let my inner Jacques…


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  • Raylan13
    Note: This blog was originally posted by German Fandom Staff Meike. You can find the original blog on the German Horizon Zero Dawn Community Blogs.


    Guerilla Games had a lot of thoughts on the character development of Aloy. The idea was to create an icon. A strong and curious character, in appearance, movement, and abilities that matched the post-apocalyptic world of Horizon Zero Dawn.

    "I think Aloy is a very appealing character, and her skills are important. She is super agile, fast, very handy, and strategic. She is a great person. A great fellow to explore the world of Horizon Zero Dawn," says Guerrilla Games Managing Director Hermen Hulst. With heart, imagination, and a decent portion of chutzpah, Aloy has everything she needs to thrive in …


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  • Raylan13
    Note: This blog was originally posted by German Fandom Staff Meike. You can find the original blog on the German Horizon Zero Dawn Community Blogs.


    Why steel beasts displaced humans from the top of the food chain is probably the ultimate question of Horizon Zero Dawn, the highly anticipated Open-World Action RPG by the creators of the Killzone series - Guerrilla Games. Take an in-depth look at the combat power and arsenal of the four machines below Aloy hunts in an attempt fulfill her destiny. Here are a few tactics and weapons of the combat classes Thunderjaw and Stormbird, the transport class Behemoth, and acquisition class Snapmaw.

    Snapmaw/ Challenge Level 20


    • Challenge Level: 20
    • Type: Acquisition
    • Weaponry: Freeze Burst
    • Melee: Lunging Jaw Bite, Ju…


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  • Raylan13
    Note: This blog was originally posted by German Fandom Staff Meike. You can find the original blog on the German Horizon Zero Dawn Community Blogs.


    After several iterations of Killzone titles, Guerrilla Games wanted to develop something completely new and fresh. After a staggering 36 concept ideas ranging multiple genres, the studio settled on one idea in March 2010 -- Horizon Zero Dawn. After seven years of development that included some financial difficulties and doubt, the time has come to see all their hard work pay off.



    Guerrilla Games Art Director Jan Bert van Beekon on the comparisons to Killzone and Horizon Zero Dawn: "The transition from Killzone was extremely interesting, both artistic and technical. The levels at Killzone were linear, at mo…





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