The bow was used by the Old Ones for many thousands of years for warfare, hunting, or recreation. Its usage in warfare was reduced and then made obsolete as more powerful weapons such as guns and gunpowder became widespread. In the 20th century, its primary usage was in sports and recreational hunting. After the Faro Plague wiped out all organic life, it reemerged with the reseeding of humanity to become the most common and reliable ranged weapon used by the tribes, be it for hunting animals, bringing down machines, or waging war.
Bows are thought to have originated in Africa sometime between the Upper Paleolithic and Mesolithic eras, and their use extended to all inhabited continents save Australia. After the Faro Plague and the reemergence of humanity, the origin of the bow and arrow is unknown.
Bows in Horizon Zero Dawn seem to follow either recurve or compound bow patterns, depending on the power and purpose of the weapon. Each bow is also decorated differently according to the tribe that made it.
Types of Bows
Bows come in all shapes and sizes, all having different ranges and handling, and requiring different kinds of ammunition. Basic bows are starter weapons, with Shadow bows being the rarest and (typically) the best quality.
These reliable bows are good at short to medium range with short reload and drawback times. Versatile and good for general combat.
- (Basic) Hunter Bow
- Carja Hunter Bow
- Shadow Hunter Bow
- Banuk Striker Bow FW
These bows do less damage but deliver elemental attacks like Shock or Freeze, making the target more vulnerable to follow-up attacks. Best used in conjunction with other weapons.
- (Basic) War Bow
- Carja War Bow
- Shadow War Bow
- Lodge War Bow
- Banuk Champion Bow FW
These bows have a low fire rate but high damage with long range and high accuracy. Good for sniping or shooting off machine components.
- (Basic) Sharpshot Bow
- Carja Sharpshot Bow
- Shadow Sharpshot Bow
- Banuk Powershot Bow FW
Different Bow types fire exclusively different type of arrows, thus making each serve unique purpose in tactical standpoint. War bows for example focus on disabling and sabotaging the enemy by inflicting elemental ailments through Electric and Freeze arrows and also turing foes against each other with Corruption arrow. Hunter Bow serves as all-rounding must-have for its roughly balanced Impact and Tear damage power accompanied with the ability to inflict fire element damage which many story-related enemies are weak against; it also capable of firing the least costly munition in the game. Sharpshot bows, despite their handling speed, are very useful to deliver peak Impact and Tear damage through Precision and Tearblast arrows respectively and possess a bonus functionality that could strip machine part more cleanly with Harvrst arrows.
Ammunition can be purchased or crafted from harvested components, even in the middle of a battle.
- Shock Arrows: Delivers a powerful electric charge that can stun a target. Very effective against machines with Shock Canisters or shock vulnerability, like the Stalker.
- Freeze Arrows: Can freeze a target solid, slowing them down significantly and making them more susceptible to impact damage. Very effective against machines with Freeze Canisters or freeze vulnerability, like the Ravager.
- Corruption Arrows: Does no damage but high Corruption on impact, turning machines against each other.
- This corruption turns machine lights green and, while the effect lasts, makes them hostile to everything, including Aloy, unlike Override which makes them fight for you.
- Hunter Arrows: Most basic and cheapest arrow, but good for regular use. Does low impact and low tear damage.
- Hardpoint Arrows: Upgrade from Hunter Arrows, doing medium impact and higher tear damage, making them better for tougher targets or for removing components.
- Fire Arrows. Does some initial damage and can light the target on fire. Very effective against machines with Blaze Canisters or fire vulnerability, like the Sawtooth.
- Precision Arrows: These deal high impact damage and medium tear, making them the best for sniping.
- Harvest Arrows: Does low Impact damage but moderate Tear damage, making it good for severing parts. Their main effect is that severed parts will provide additional resources.
- Tearblast Arrows: Does no Impact damage but very high Tear damage using a blast of compressed air. Guaranteed to remove armor and components.
- In the original gameplay trailer, Aloy could use Explosive arrows, however these were omitted from the final game.
- When equipping any bow, Aloy will have the arrow quiver on her right waist; this deviates from popular portrayal of bow-wielders who have their quivers attached on the back.
|Ranged Weapons||Hunter Bow - War Bow - Sharpshot Bow - Sling - Blast Sling - Ropecaster - Rattler - Tearblaster - Icerail FW - Forgefire FW - Stormslinger FW|
|Melee Weapons||Spear - Sylens' Lance|
|Stealth Weapons||Traps - Tripcaster|
|Heavy Weapons||Deathbringer Gun - Disc Launcher - Firespitter - Firestriker - Mine Launcher FW - Oseram Cannon - Ravager Cannon|