- "It's... huge. How do you defeat it?"
- ―Aloy, encountering her first Sawtooth
The Sawtooth is a machine in Horizon Zero Dawn. It is a mid-sized combat class machine based on the extinct apex predator that lived during the Pleistocene known as the Smilodon fatalis or saber-toothed cat. Sawtooths are highly aggressive and were one of the first truly combat designated machines encountered by humans at the onset of the Derangement.
The Sawtooth is built for speed, agility, and aggression. Like the saber-toothed cat, it is heavyset at the front, with a large, broad chest, neck, and shoulders, powerful legs, and no tail. Its mouth is equipped with a pair of curved, scimitar-like serrated spikes, like a saber-toothed cat's fangs, giving the machine its name. There are four visual sensors on its face, two on each side, in dual vertical configuration.
A long metal crest-like structure runs along the forward area of its back, and an array of three long antenna-like structures protrude from its back in a fan-like pattern, just behind the shoulders. Its paws are equipped with non-retractable claws. The shoulders, head, and neck are heavily armored. A power cell sits atop its hindquarters, and a canister of Blaze is ensconced in its chest.
Sawtooths were not one of the machines that were seen by humans when the tribes first settled in their respective territories. Prior to the Derangement, they had never been encountered. They appeared sometime after the onset of the Derangement, and proved to be the first truly dangerous machines that humans faced. In the Nora tribe's Sacred Lands, they attacked villages and hunting lodges, killing and maiming many Nora Braves who worked hard to eliminate the machines from their lands.
In other parts of the world, a Hunters Lodge Hawk known as Khuvam set out to avenge his friend's death by the monster. While he eventually killed and looted it, the battle resulted in his left arm being mangled.
The hunting and killing of a Sawtooth was the final test given to the Nora Aloy by her guardian Rost as part of her training for the Proving. It also served as a lesson to impress upon her the role she would have in protecting the tribe as a Brave.
- "An entire lodge, wrecked?"
- ―Aloy, surveying the carnage wrought by Sawtooths
They are designed for rapid sprinting and pouncing, like predatory big cats. Unlike other, later combat-class machines, they have no ranged weapons. Their mode of attack is a melee in which they charge, then spring and swipe with the claws on their front paws. This attack will severely injure or kill a human caught by it unless he/she rolls or dives out of the way. Furthermore, Sawtooths will repeatedly use this attack in a relentless, highly aggressive manner which gives the enemy little time to retaliate.
|Name||Damage Type||Primary Damage||Trigger Range|
|Berserker Fury||Melee||300||3m - 10m|
|Claw Swipe||Melee||140||7m - 11m|
|Jaw Smash||Melee||140||1m - 8m|
|Jumping Jaw Smash||Melee||180||16m - 23m|
- Despite Rost telling Aloy that machines can communicate non-vocally, Sawtooths roar and growl like a lion.
- If significantly damaged, Sawtooths will begin limping, holding up one of their front paws in a manner similar to cats.
- During the game's development, Sawtooths were referred to as "Greywolves."
|Acquisition Class||Broadhead - Charger - FireclawFW - FrostclawFW - Glinthawk - Grazer - Lancehorn - Rockbreaker - Scrapper - Snapmaw - Strider - Trampler|
|Combat Class||Ravager - Sawtooth - ScorcherFW - Stalker - Stormbird - Thunderjaw|
|Recon Class||Longleg - Watcher (Redeye Watcher)|
|Transport Class||Behemoth - Fire Bellowback - Freeze Bellowback - Shell-Walker|
|Chariot Class||Corrupted Machines - Corruptor - Deathbringer - Metal Devil|
|Unknown Class||Control TowerFW|