- "Look at the jaws on that thing. It could snap a Sawtooth right in half."
- ―Aloy, upon sighting a Snapmaw
The Snapmaw is a machine in Horizon Zero Dawn. The only known amphibious machine type, Snapmaws behave much like crocodiles, basking in the sun, swimming and generally moving slowly. However, also like crocodiles, they are capable of bursts of formidable speed and aggression.
The Snapmaw's chassis resembles that of an enormous crocodile, with a long, crocodilian snout, complete with metal teeth, a heavyset reptilian body, four crocodilian legs and feet, and a long, stout, powerful tail. It's walk exactly mirrors that of a crocodile. There are two visual sensors in the same position as a crocodile's eyes. An armored Blaze canister sits atop each shoulder. The gullet is composed of a Freeze Sac, which produces a volatile liquid. An array of solar panels line the top of its back.
Snapmaws were by designed and built by POSEIDON, the subroutine of GAIA tasked with detoxifying the Earth's poisoned seas and other aquatic environments, after the apocalyptic extinction of all life and sterilization of the planet caused by the Faro Plague. Presumably, before the onset of the Derangement, Snapmaws were built expressly for this task but, with the onset of the Derangement, they were modified for aggressive combat against humans. They are found in and on the banks of many of the rivers west of the Nora Sacred Land.
Like all machines, with the exception of the Tallneck, Snapmaws attack humans on sight. They seem to obtain electrical energy via the array of solar panels on their backs, presumably by sunning themselves on the banks and shores where they dwell, just like a crocodile would do to warm itself. Normally Snapmaws bask lazily in the sun on the banks of lakes, rivers, and other bodies of water, purifying the water and the soil at the bottom by destroying toxins and removing minerals as per their purpose. However, when attacking, Snapmaws move with great speed. A Snapmaw employs both ranged and melee attacks.
- Ranged - The Snapmaw belches a blast of volatile liquid from its mouth at an enemy. Similar to the ranged attack of a Glinthawk, this liquid causes damage on contact with the enemy due to its intense cold. It also pools around the enemy, causing residual damage and curtailing the enemy's ability to fight.
- Melee - The Snapmaw lunges at and bites at the enemy, or swipes at the enemy with its powerful tail.
Being amphibious, Snapmaws are also capable of attacking enemies in water, e.g. while the enemy is swimming.
|Name||Damage Type||Primary Damage||Secondary Damage||Trigger Range||Description|
|Freeze Burst||Freeze||50||30 per second||20m - 45m||TBA|
|Lunge Bite||Melee||180||0||8m - 12m on land
11m - 19m in water
|Lunging Jaw Bite||Melee||180||0||0m - 17m||TBA|
|Snap Bite||Melee||160||0||3m - 11m on land
3m - 8m in water
|Spinning Tail Strike||Melee||180||0||0m - 6m||TBA|
|Tail Strike||Melee||180||0||10m - 15m||TBA|
- The Snapmaw is the only machine that is able to fully submerge itself, as well as the only one to live in water.
|Acquisition Class||Broadhead - Charger - Glinthawk - Grazer - Lancehorn - Rockbreaker - Scrapper - Snapmaw - Strider - Trampler|
|Combat Class||Ravager - Sawtooth - Stalker - Stormbird - Thunderjaw|
|Recon Class||Longleg - Watcher (Redeye Watcher) - Tallneck|
|Transport Class||Behemoth - Fire Bellowback - Freeze Bellowback - Shell-Walker|
|Chariot Class||Corrupted Machines - Corruptor - Deathbringer - Metal Devil|