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"He'll always be with me. Sun and Shadow still meet for a moment, every dawn and dusk."
―Elida
Sun and Shadow is a side quest in Horizon Zero Dawn

Synopsis

In Brightmarket, Aloy encounters a nobleman leaning over a bridge and searching the river. The man, Lahavis, explains that his young daughter, Elida, has gone missing after last being seen in the family's garden. He fears Elida, depressed over the ongoing Carja civil war, may have committed suicide.

Aloy agrees to look for the girl and starts her search by using her Focus to scan for clues in the garden where Elida was last seen. She discovers three items of interest - a bottle, a spyglass, and a shovel - before locating a trail of flower petals that leads to a small dock on the edge of the town. Aloy notices that a boat has been taken from the dock and decides to swim out to a nearby island to continue searching.

On the island, Aloy discovers Elida trapped on a high rock by a Snapmaw that has invaded her makeshift camp. After dispatching the Snapmaw, Aloy speaks to Elida and becomes suspicious that the girl seems hesitant to return to Brightmarket. Looking around the camp, Aloy notices that there are two sets of bedding and confronts Elida who admits that she is in love with a childhood friend, Atral, who has joined the Shadow Carja. Forbidden to elope due to the civil war, Elida reveals that she and Atral have been secretly meeting on this island whenever Atral lights a signal fire on the other side of the Daybrink. The fire has been lit but Atral is nowhere to be found and Elida convinces Aloy to investigate.

At the site of the signal fire across the lake, Aloy finds signs of a struggle and follows a trail of drag marks up the mountainside to the Shadow Carja gate Kestrel's Perch. As she approaches, she can hear the sounds of an interrogation taking place inside the outpost. Shadow Carja soldiers who have caught Atral lighting the signal fire erroneously believe he was communicating with enemy troops. After fighting her way through the outpost, Aloy reaches the mortally wounded Atral just in time to hear his last message for Elida.

Aloy returns to Elida and informs her of Atral's fate. She is distraught, but Aloy manages to convince her to return to Brightmarket and share her feelings with her worried father.

Objectives

  1. Investigate the Garden for a lead about Elida's whereabouts.
  2. Examine the Bottle
  3. Examine the Spyglass
  4. Examine the Shovel
  5. Follow the Tracks
  6. Investigate the Boathouse
  7. Investigate the Island
  8. Kill the Snapmaw
  9. Talk to Elida
  10. Go to Atral's Signal Fire
  11. Follow the Tracks
  12. Find Atral
  13. Talk to Atral
  14. Return to Elida
  15. Talk to Lahavis

Walkthrough

Sun and Shadow - Very Hard - No Damage - Video Guide19:31

Sun and Shadow - Very Hard - No Damage - Video Guide

Trivia

Horizon Zero Dawn Quests
Main Quest A Gift from the Past - Lessons of the Wild - The Point of the Spear - Mother's Heart - The Proving - The Womb of the Mountain - A Seeker at the Gates - The War-Chief's Trail - Revenge of the Nora - The City of the Sun - The Field of the Fallen - Into the Borderlands - The Sun Shall Fall - Maker's End - The Grave-Hoard - To Curse the Darkness - Deep Secrets of the Earth - The Terror of the Sun - The Heart of the Nora - The Mountain That Fell - The Looming Shadow - The Face of Extinction
Side Quests A Daughter's Vengeance - A Moment's Peace - Acquired Taste - Ancient Armory - Blood on Stone - Cause for Concern - Death from the Skies - Fatal Inheritance - Heap of Trouble - Honor The Fallen - Hunters' Blind - In Her Mother's Footsteps - Insult to Injury - Queen's Gambit - Redmaw - Robbing the Rich - Sun and Shadow - Sunestone Rock - The Forgotten - Traitor's Bounty - Underequipped - Weapons of the Lodge
Errands A Curious Proposal - Collateral - Deadliest Game - Demand and Supply - Hammer and Steel - Healer’s Oath - Hunting for the Lodge - In Foreign Lands - Luck of the Hunt - Odd Grata - Sanctuary - Shortage of Supplies - Sun’s Judgment - To Old Acquaintance
Activities Bandit Camps Blackwing Snag - Devil’s Thirst - Gatelands - Hollow Fort - Shattered Kiln - Two-Teeth
Cauldrons Cauldron RHO - Cauldron SIGMA - Cauldron XI - Cauldron ZETA
Hunting Grounds Greatrun - Nora - Spurflints - Sun Furrows - Valleymeet
Tallnecks Devil’s Thirst - Copper Deeps - Rustwash - Spearshafts - Sun-Steps

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