Horizon: Zero Dawn Wikia


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If you are looking for the different locations of the Tallneck, go to Tallneck (activity).

The Tallneck is massive giraffe-like machine that serves as a communications center. These towering creatures are not hostile and walk in a circular, repeating path. Aloy can be notified of their location through her Focus.

Tallnecks cannot be engaged in combat, as they are too large, but can be Overridden to reveal details and machine locations on the world map. Examples of areas that hold Tallnecks include Devil's Thirst, Copper Deeps, and Spearshafts.


Though one could associate their long-necked appearance with that of a sauropod dinosaur, the lack of a tail and their long legs make Tallnecks look more like a gigantic giraffe than a Brachiosaurus or any other long-necked dinosaur.

Being mobile communications towers, Tallnecks feature several devices and structures all over their robotic bodies. Their disc-shaped heads heavily resemble aircraft-mounted radars, a vast array of antennae running over the back of their necks gives the appearance of a spiked mane, and what appear to be surface radar dishes are fixed on their rears.


Not many abilities are known aside from the function they play in communications between machines. Tallnecks are able to temporarily, and involuntarily, stun machines once a human has gained access to their head dish and seized its data.

Aloy is unable to properly engage Tallnecks in combat. All attacks are easily shrugged off and no action can alter their course. It can, however, stomp on other machines or enemies.


Image: Component: Information: Weakness: Strength:
Tallneck-Body Body Hard outer casing to protect synthetic muscle and operational systems. None All
Tallneck-ClimbHold Climb Hold Information antennas. Could be used as climbing holds when scaling. None None
Tallneck-Radar Radar Information storage hub. Override to access local area information. All None


As they cannot be killed, Tallnecks do not contain any loot.


  • Tallnecks were one of the first machines revealed to the public, seen as early as the conceptual stages of the game's design, and unlike the Thunderjaw, they saw very little change in design. Despite this, Tallnecks initially resembled sauropods.


Acquisition Class Charger - Lancehorn - Rockbreaker - Scrapper - Snapmaw - Trampler
Combat Class Fire Bellowback - Freeze Bellowback - Sawtooth - Stalker - Stormbird - Ravager - Thunderjaw
Recon Class Watcher (Redeye Watcher) - Glinthawk - Longleg - Tallneck
Transport Class Behemoth - Broadhead - Grazer - Shell-Walker - Strider
Other Corrupted Machines - Corruptor - Deathbringer - Metal Devil

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